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Get Futureboard

We're still building. But if you want to poke around, the Windows build is up. Don't expect everything to work — that's kind of the point of testing it early.

nightly Released July 2026 All releases on GitHub →

Windows

x64 · Windows 10 or later

This is what we actively develop and test on day-to-day. Still rough in some areas, but the core timeline, mixer, and MIDI editor work.

Nightly downloads paused

macOS

Apple Silicon · Intel

Not yet. GPUI has macOS support, so this should come together once we stabilize the Windows side. If you want to help port it, the GitHub is open.

Coming later

Linux

.deb · AppImage · Flatpak

Also not yet. Probably after macOS. The Rust codebase is cross-platform, it's just a matter of time and someone who can actually test it on Linux.

Coming later

System requirements

Minimum

  • OSWindows 10 64-bit (build 1903+)
  • CPUAny modern x64 processor
  • RAM4 GB
  • GPUDirectX 11 capable
  • Storage200 MB free
  • AudioWASAPI compatible interface

Recommended

  • OSWindows 11 64-bit
  • CPURyzen 5 / Core i5 or better
  • RAM16 GB
  • GPUDiscrete GPU with 2 GB VRAM
  • StorageSSD recommended
  • AudioLow-latency WDM-KS interface

What's in this build

All releases on GitHub →
nightly Released July 2026 Latest
  • Track arrangement view with audio and MIDI clip lanes
  • Inspector panel — clip properties, gain, timing, fade in/out
  • MIDI piano roll with draw, select, erase, and quantize tools
  • Mixer with per-channel faders, pan, inserts, and sends
  • Floating toolbar for in-place editing tools
  • Continuous scroll playback mode
  • WASAPI audio driver support (WDM-KS coming)
  • VST3 plugin scanning and basic hosting
Earlier Pre-alpha builds Pre-alpha builds

Internal only — not publicly released. A lot of renderer rewrites, GPUI migration, and the usual yak-shaving that happens when you rebuild the core three times.

Heads up — this is alpha software

Things will crash. Settings might not save. Some features are placeholders. We'd rather ship something real for people to test than wait until it's perfect. If something breaks, open an issue or yell at us on Discord.